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AR/VR Art gallery

Explore the forefront of digital interaction. This section showcases a selection of real-world immersive projects where I led the 3D pipeline to create high-impact virtual experiences, ranging from global healthcare summits to internationally acclaimed film festivals.

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Highlighted Projects:

  • Iniciativa FIS (Fisweek 21 & 22): I spearheaded the 3D environment and asset creation for these major healthcare events. In 2021, we developed a high-performance WebGL experience and a fully interactive VR Medieval World integrated with real-time YouTube broadcasting. In 2022, we evolved into the FIS Metaverse, a complete Unity-based VR environment designed for large-scale engagement. (credits Priscilla Vasconcellos (DEV))

  • Queer Utopia (Venice Film Festival): I was responsible for the environment art and asset creation for this VR short film, which earned a prestigious selection for the Venice Film Festival in 2023 a testament to the cinematic quality and technical execution of the project. (credits MundiVagante)

  • Zero Dúvidas & Corporate Metaverses: I developed custom-built VR Meeting Rooms and Virtual Classrooms (2023), focusing on creating functional, high-fidelity spaces for education and corporate collaboration.

All projects in this gallery were built using Unity, demonstrating my ability to optimize complex scenes for VR, AR, and WebGL while maintaining visual excellence and real-time performance.

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